
Colour Index Encoding Selection in WebGL
Every 3D application will have user interaction to some degree. But with the CPUs and GPUs these days, it’s easy to have 100’s or 1000’s of entities per scene,...
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Every 3D application will have user interaction to some degree. But with the CPUs and GPUs these days, it’s easy to have 100’s or 1000’s of entities per scene,...
Read more
(this post was originally from a separate blog of mine months ago, i’m reposing it here for consolidation). It’s been almost 45 years since the last man stepped...
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I’ve been working on Metric Racer for a while now, but the decision to have online multiplayer as well as porting it too Linux means that it’s going to take a l...
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I’m working on two games at the moment, one of which is a 2D Phsyics Sandbox in the theme of the Incredible Machine from way back in the day. Porting over 2D sc...
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I’ve been playing around with 123D Catch from Autodesk for a little while, it analyses a series of pictures of an object, and it creates a high poly count 3D...
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