
Shader Series – Emissive Materials
Originally posted on Virtex Edge Design: Selective Bloom, Emissive Glow, Fake HDR, there’s a number of ways to call this, but with Metric Racer being a scifi r...
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Originally posted on Virtex Edge Design: Selective Bloom, Emissive Glow, Fake HDR, there’s a number of ways to call this, but with Metric Racer being a scifi r...
Read more

Every 3D application will have user interaction to some degree. But with the CPUs and GPUs these days, it’s easy to have 100’s or 1000’s of entities per scene,...
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Currently most of the Post Processors are handled loosely and internally by the vxRenderer class. This is great for keeping everything in one place, but it caus...
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A few years ago I picked up an Acer C710 Chromebook for barely $200. It was great for taking to a cafe and checking email, or going on youtube, without lugging...
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